Star Trek Fleet Command G6 Mining Guide

I started playing STFC one more and, being of a high level, I got to realize how demanding G6 mining can get. You need big warp drive upgrades, the right ships, and solid strategies to grab those resources without wasting time – and there’s always room for optimization.

I am writing today’s guide to G6 mining to help you better understand the process, learn everything about the necessities of this advanced tier, the ships you’ll need, the systems you’ll be exploring, and everything else you should keep in mind. Let’s start!

Warp Requirements and System Access

I found that stepping into G6 space in STFC demands a major warp boost. The simplest G6 systems start around warp 900, and some go up to 1100 or even 1400.

Regular faction and independent systems pop up here, sometimes with dual-node spots. I also watch out for hazard systems, which need extra planning before I jump in.

Speaking of hazards, don’t hesitate to check out the STFC swarm locations here.

Hazard Systems

Hazard systems deal constant damage to my ships while I mine, so they’re not beginner-friendly.

Therefore, if you’re not well-prepared with research and upgrades, you should avoid them at first. Standard G6 mining systems work fine until you’re ready to handle the tougher zones.

With these in mind, let’s learn more about the ships for G6 Mining in the game!

The Selki: My Primary G6 Miner

I rely on the Selki as my main G6 miner. You need to be at Operations level 61 to be there, but once you meet the requirements, this becomes the best option on hand.

It starts with a warp range of 840, and you can upgrade it past 900 to enter most G6 systems.

The Selki costs 1.5 million faction credits, and you can split the cost across multiple factions if you have a 17 billion reputation combined. It’s basically the Nova for G6, so I consider it a must-have.

Also read: Best starting faction in Star Trek: Infinite

G5 Rare Miners – Acceptable Alternative

G5 rare miners can still work for G6 mining if you invest heavily in them. It depends where you are starting, so if you’ve already upgraded them a lot for some reason, they might end up cheaper than the Selki (at least to start with).

G5 Rare Minters start around warp 425, but with enough upgrades (Tier 7 or higher), warp core improvements, and Warp Particle research, they can hit 900.

I also might run Commanders like Kirk and Grush, or Scotty, for extra boosts. This path uses a ton of resources (especially uncommon and rare gas), so I only recommend it if you’re not yet at level 61 Operations, if you’ve already invested a lot here and/or if you want to have two minters at the same time.

G6 Mining Strategies

I use a few different moves to keep my G6 mining efficient, and this is exactly what I recommend you do. Here’s what you should keep in mind:

Move around

If your warp range isn’t high enough, you can move your base into level 67 territory. Depending on your faction, you have several options like:

  • Federation – Shev’s Eye
  • Klingons – Tanuk
  • Romulans – Malagan

From these areas, regular miners can hit 4,000–5,000 per hour, possibly more with research.

Also read: Star Trek: Infinite Cheats

Base Relocation

I scout G6 systems with an NX1, then relocate my base directly into G6 as an alternative. This trick lets me use lower-tier ships like the Nova, but it can get pricey in relocation tokens.

This might work at first, but eventually, you will want to have a better ship with solid warp to get things done at a lower cost for the long term.

Dual Mining

If you own both a Selki and a G5 rare miner with enough warp upgrades, mine two nodes at the same time. It’s a solid way to double up on resources.

Hazard Resistance and Research

As if getting the ship in shape wasn’t difficult enough, you also must take hazards into account. here’s what I recommend paying attention to if you want to survive hazard systems (research):

  • Adapting Skin
    This Selki-specific research is in the combat tree. It costs 11,000 common hazard particles to unlock, so you should start saving them as soon as you hit level 61.
  • Ship-Specific Resistances
    Level 63 ships come with universal defensive research options. They’re expensive, so stick to the basics first.
  • Ion Storm Resistance
    Another research path that calls for building level 63 ships. I treat this as a long-term goal once I’m further into G6 content – this is what I recommend you to do as well.

Final words

G6 mining is a serious jump, but it’s manageable with the right plan, ships, and steady resource farming.

I don’t rush hazard systems without ramping up my ship defenses and hazard research, and I make sure to use the Pinnacle of Power events for extra hazard particles.

Once I set everything up, I find G6 mining flows much more smoothly. Hopefully, my experience helps you get this done easier too. If you have additional tips and tricks for G6 mining in Star Trek Fleet Command, let us all know by commenting below.

If the Star Trek universe becomes too much to handle, you can always switch to the icy worlds of Whiteout Survival – check out our guide hub page to get started on the right foot.

Calin Ciabai

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