First, let's get the latest news out of the way concerning Stardock: (I'm up north on vacation typing on an extremely slow connection so bear with me) I don't think people yet fully realize the completeness of Stardock's fail on Elementa's launch. I'm going to write more about this but not only did we think v1.05 was ready for everyone but we felt v1.0 was too. That's the level of disconnect/poor judgment on our part we're talking about. If the game had come out in February, it would still have been a disastrous launch because lack of time wasn't the issue. It was blindness, ...
Yayyy...DCUO pre-order and beta sign ups are out there for you to enjoy. Beta sign up is here. Pre-order information is here. The collectors edition includes the following: DC UNIVERSE™ ONLINE Collector's Edition for the PC offers the collector, the fan and the avid gamer the ultimate DCUO collection. - A DCUO limited edition Batman figure from DC DIRECT, based on Executive Creative Director and legendary comic book artist Jim Lee's concept art for the game - A DCUO prestige comic of the game's back-story as written by Geoff Johns - The Art of DC UNIVERSE™ ONLINE art book showcasing the stunning art from Jim ...
Steam broke my brain over the last week or so. It was just insane how many games were on sale and the prices where just crazy. I didn't go too insane during this sale, but one game I did manage to pick up was Red Faction:Guerrilla. Why didn't any tell me that this game was out there? I was glued to my monitor for much of the evening just blowing shit up. What a surprise bucket o' fun this game is. You are a miner on Mars who gets involved with the resistance again the EDF (Earth Defense Force) and your ...
I find this somewhat amusing: And while I would love to lay blame with the developers, let’s be honest, they are just giving people what they want. Tobold today is wondering why there is no loss in PvE games, or why so many think PvP in an MMO can’t work (despite the fact that, you know, it has for 6+ years in EVE and 24/7 in Asia, not to mention since the dawn of computing in other gaming genres), and why only a small ‘elite’ seems to actually enjoy quality PvP. The answer is the same as to why McDonalds is ...
There has been a bit of a brew-ha-ha going on in the wargaming community for the last week or so involving a game called Command Ops: Battles from the Bulge. Basically it's this...the game is selling at $93.99 (Canadian) if you want a physical copy of the game plus digital download ($83.99 if you want the digital download only). Quite pricey...ain't it. There is already a whole 16 page thread over on the Matix forums regarding the price point that Matrix and Panther Games have decided to sell this game on...with wonderful comments like this: I do not need reviews ...
Going to link an article here that will lead into my point: developerWorks: You know, with Web 2.0, a common explanation out there is Web 1.0 was about connecting computers and making information available; and Web 2 is about connecting people and facilitating new kinds of collaboration. Is that how you see Web 2.0? Berners-Lee: Totally not. Web 1.0 was all about connecting people. It was an interactive space, and I think Web 2.0 is, of course, a piece of jargon, nobody even knows what it means. If Web 2.0 for you is blogs and wikis, then that is people to people. ...
The folks over at CCP have launched their latest expansion called Tyrannis...and it looks really good. (...yes...I resubbed about 2 weeks ago...) The main feature of this expansion is, of course, the planetary interactions: The planets of EVE and their resources are now yours to use. There are a small number of exclusions, such as major hub systems, shattered planets, and sites of historical significance. Planetary Infrastructure can be built using Command Centers, Extractors, Processors, Storage Facilities and Spaceports. These are all connected using Links. Planetary commodities and products can be imported to and exported from a planet using the Customs office, connected to all ...
As most of you know, I have a couple websites out there right now. This one, which is a gaming/editorial/Darren-let-off-steam gaming blog. Commonsense gamer has had more of a focus on MMOs than with other single player games. I also have my religious site, where I tackle some relatively more serious issues of faith and philosophy. Of course, there was SUWT, a podcast about bringing the MMO blogging community together to talk about the issues of the day.
So, after some thought, I decided I needed to merge all of these into one site and expand the audience a bit…thus was born CatholicGamer.com. The goal is to cover not just MMOs, but any game on any platform as well as books, movies, kids stuff, technology, and yes, faith issues specific to the Catholic Church but still relevant to faith in general. The idea, on the gaming side is to evangelize gaming to people of faith. On the faith side, it’s to expose gamers to a mature (…read that word again…) and up-to-date view of, again, not specifically Catholicism but to faith in general . It is my view that there is a gap between the two world views and CatholicGamer’s mission is to…not close it…but bridge that gap.
Did I say “Podcast”? Yes I did. There will be a CatholicGamer podcast as soon as I figure out what format to use. Yes, I will be borrowing from a lot from the SUWT format, but with some minor changes. I’m thinking that the podcast will start NO LATER than September. There will also be videocasts as well. As soon as I can, there will be appropriate adverts on the site as well as a means for you to support the site in various ways as well. I will also be looking for contributors to the site. Contributors can be about any of the topics I mentioned above. Stay tuned for more details on how to contribute once I work out all of the details.
This is going to be different, but good. So go take a look as there is already about a weeks worth of content up already.
Please also note the commenting policy for the website. Feelers have already started going out to the established Catholic Blogger/Podcaster community, so you will be mixed together quite quickly…so please keep in mind that you do represent gamers when talking to others who have not been to gaming sites before. Asshatery of any kind will be met with swiftly.
Hope you all enjoy it and let’s see where this road takes us.
D out.
More great blogging over at Lowered Expectations. Take a look over here.
The rebuttal over the whole “Rift is nor WoW…Rift is WoW…is the same as ever other game out here” debate rages on. Personally, I think that anyone on the side of hard and unfocused criticism of of Rift is off their rocker. Been around this BBQ for a while and I remember the arguments people had over “innovation”…and yup…Rift has most of the check marks from those debates. Yes, I think it is the “Jesus” game in that it “saves” you from WoW. No…there is no water to wine or curing of blindness, but Rift has enough difference to save you from the sameness of WoW. WoW is still a great game, but it’s not Rift….and Rift is not WoW…..and that seals the argument right there.
One piece that I’d like to hit on is “balance”. Specifically from this quote:
As for the Soul System, it was probably the key ingredient that I enjoyed the most while playing Rift. It is a step in the right direction for MMOs, and I am more than happy to applaud Trion for its creation. But at the end of the day, it has two things working against it. First of all, that many souls will prove to be horribly difficult to balance over time, especially for PvP. I’m not sure if Trion will ever be able to get the balance right.
…poppycock I say!!
OK…let’s do this.
I give you and your friend each a tool box. The contents of each tool box are exactly the same. In that tool box are the following items:
- a hammer
- jello
- nails
- wood
- marshmallows
- crazy glue
- chocolate
- gram crackers
The quest I give you and your friend is to build the most solid, structurally sound doghouse that you can make. You’re friend uses the wood, nails, hammer and crazy glue. The house they make is solid. I can’t kick it down. The dog loves it. You use the jello, marshmellows, chocolate and gram crackers. The house is easily knocked down. The house is also covered with ants and the dog is eating it and later throwing up all over the yard. How did this happen? You both had the same tools. You both had the same mission. The reason you failed at the mission is because you failed to use the tools given to you in an intelligent way. Yes…it’s because you’re stupid and your friend is smart.
Point is, you’re friend figured it out, and you didn’t. Rift is the same thing here. All players have the same set of tools. THE SAME SET OF TOOLS. When all players are given the same set of tools, then by definition there is balance within the toolbox…the wildcard is always the player. It’s you guys…not Rift….or WoW for that matter. Some have just figured out how to make a good dog house, and you haven’t.
All I’m saying is don’t go shouting “BALANCE!!! Dear God Balance!!” when you’re not smart enough to tell the difference between a smore and a doghouse.
D out.