Gaming News

The Evil Within 2 Receives a Free First-Person Mode Update


The Evil Within 2, the sequel to Shinji Mikami’s – creator of the Resident Evil series – spiritual successor to his beloved Capcom property, has received a free update that makes things a little more… personal!

Available today is the 1.04 patch for The Evil Within 2. Containing various bug fixes and resolution fixes when playing the game on a PlayStation 4 Pro, this update also features a brand-new mode: the ability to play through the entire game in first-person mode!

Now, this isn’t the first time a game has switched perspectives on us. The most recent game to include an optional first-person mode is Final Fantasy XV Windows Edition, although in that game it seems to be mostly for taking cool screenshots. But it does really give you a cool new way to view the game’s world, and that’s exactly what the focus here is in The Evil Within 2.

The game remains entirely unchanged – it’s just that you’re viewing the world within Sebastian’s eyes now. You may have an easier time dealing with enemies now thanks to the first-person perspective, but everything else is pretty much the same. It’s a fun little update to a game that’s been out for a while.

The most interesting thing about this though has got to be how the game generally looks now. We wouldn’t blame you if you watched the trailer just now and thought it looked a lot like Resident Evil 7, or any other modern day first-person horror game.

Fans are already speculating that this is just a sign of things to come. The Evil Within 2 received generally better reviews than the original game, so hardcore fans are wanting more content like new DLC adventures and story. It’s good to know that Bethesda isn’t quite done yet with the game so we can only hope that this leads to more stuff.

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Gaming News

Explore Tamriel in The Elder Scrolls Online Free Weekend


The fantasy world of Tamriel awaits, adventurer! As a part of the 10-million player celebration, The Elder Scrolls Online will have a free trial period this coming weekened, specifically from November 30 to December 6.

If you want to play the PlayStation 4 version, you’ll need an active PlayStation Plus subscription to download and play, but the game itself will be free. If you’re on PC or Mac, you can download the game client from the official TESO website or through Steam.

If you’re fresh new adventurer wandering into the world of Tamriel for the first time, your account will be automatically gifted 500 crowns. Crowns are essentially the game’s premium currency, as you can spend them in the crown store that lets you buy boosts, cosmetics, account bonuses, and more. If you’ve played before, your old characters will still be around and your progress will be as you left it!

Once you’ve taken the plunge, be sure to check out the dungeon event as well. Running throughout the free trial period, the in-game dungeon event will rally players both new and old into helping each other complete random dungeons. Once every day you can use the dungeon finder to complete a random dungeon which will net you a Mysterious Reward Box. These boxes contain in-game rewards like experience scrolls, potions, pets, mounts, and more! If you’re super duper lucky, you may even hit the jackpot prize and receive 20 in-game houses and 20 mounts!

The Elder Scrolls Online has come a long way since its original launch back in 2014. If you’re at all interested, we highly recommend checking out the free weekend and seeing it for yourself. We think the game has evolved and is much better than it was in the past, so give it a shot! If it clicks with you, the game is actually 50% off on Steam at the moment. Get ready to jump into Tamriel!

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Gaming News

Splash Damage’s Brink is now Free-to-play Six Years After Release


May 2011 was a time where the military shooter was still a dominant force in the current gaming market. Splash Damage, developers of excellent multiplayer shooters like Wolfenstein: Enemy Territory and Enemy Territory: Quake Wars, sought to create a new first-person shooter to shake up the market a bit. They wanted to create a game that had the speed of classic PC shooters while introducing modern mechanics like player classes. The result? Brink.

Brink at first glance was a unique blend of the team class combat of Team Fortress 2 with a bit of high-speed Assassin’s Creed-type parkour added in for good measure. At least, that’s what the game was on paper. Everything sounded great and intuitive – Splash Damage hyped up the game as a new breed of shooter. For example, the parkour system – dubbed the SMART system (Smooth Movement Across Random Terrain) – promised fluid and fast movement across maps that featured lots of jump points and walls to run along. To activate SMART you simply held down a button and your character would automatically perform flashy maneuvers to get you where you wanted to go.

Maps unfortunately weren’t designed with this mechanic mind, so in the end the SMART system was just too clunky and underused to be helpful. Another promised cool sounding feature was the prospect of seamless singleplayer and multiplayer integration. Players played as either the Resistance or the Security. Both factions fought for control over the Ark, a city that floats over the waters of a flooded Earth. It’s an interesting setup, and the story campaign is told through whatever faction you picked. When you played through a level, you’d go against players that were controlling the opposing faction members. Unfortunately this never seemed to work properly and most of the time players were just stuck with the lackluster AI bots.

You can probably see the pattern here. Brink was a game that was full of cool ideas, but when it came to properly executing them, it just didn’t happen. If you read any of the reviews of the game at the time of its launch, you’ll see those words repeated again and again – cool ideas, bad execution.

Now, completely out of left field, the game has gone free-to-play on Steam. Splash Damage has since gone on to work on Dirty Bomb, the spiritual successor to BrinkBrink was published by Bethesda, so they still have the rights to it, which leads us to believe that this decision was Bethesda’s doing. The true question is… why? Are they testing the waters? But for what, exactly? What can they gain from a six year old game that got universally panned at release?

Whatever their plan is, we’re very intrigued and we’re keeping a close eye on Brink

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Gaming News

Rediscover the Wasteland in Fallout 4 Game of the Year Edition


Following the tradition of rereleasing triple A titles with all extra content packed in, Bethesda has announced today that the latest entry in the acclaimed Fallout series is getting a Game of the Year Edition. Fallout 4: Game of the Year Edition will include all DLC, which includes the base building expansion Vault-Tech Workshop and the new adventure scenarios Far Harbor and Nuka-World.

The Game of the Year Edition will also include the latest core gameplay updates, like the Survival mode patch. The game will also feature some graphical enhancements – maybe the high resolution texture pack will be integrated into the game itself?

And if you’re a mod junkie, Bethesda’s got you covered. All mods will be free to download on both PC and consoles. After the paid modding controversy that happened a couple years ago, we don’t think any company will jump on that idea again. There’s just too much headache involved for both the developers and the modders.

New to Fallout 4? The GOTY edition is the perfect entry point. Fallout 4 tells the story of a lone survivor from Vault 111. After witnessing a nuclear bomb go off with your own eyes and tragedy that follows quickly after, you set out into the wasteland to find the truth. Every moment is a fight for survival, and the decisions you make may alter the face of the wasteland forever.

To celebrate the release of the GOTY edition, Bethesda is also bringing back the real-life Pip-Boys! Fallout 4: Game of the Year Edition will have a collector edition that comes with the game, a Vault-Tec Perk poster, and of course the wearable Pip-Boy with a pocket guide. The collector edition is exclusive to North America and will retail for $99.99 USD.

Both the regular GOTY edition and the collector edition will release September 26, 2017.

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Gaming News

The Evil Within 2 Features New Weapon and Skill Customization System


High-octane survival horror game The Evil Within 2 is going to feature an altered upgrade and customization system from the first game. In an interview with Tango Gameworks developers, we’ve got some details on the new mechanics that will help you survive the nightmare! Some of these changes seem to have RPG influences in them, which should give combat a personal twist.

First off, the Green Gel that was required to upgrade anything in the original game has been changed – the gel is now only used for Sebastian’s personal upgrades. Sebastian’s upgrades are divided into different trees, each one suited to a different aspect, such as Health, Stealth, Combat, Recovery, and Athleticism.

These upgrade trees are fairly straightforward, like the Health tree making Sebastian sturdier by increasing his maximum health and the Stealth tree allowing stealth kills from cover. Some upgrade trees will even grant Sebastian active skills, like the Combat Tree’s “Bullet Cascade,” which temporarily increases bullet damage with each consecutive shot.

Throughout your journey you’ll come across Weapon Parts that you can use to customize your guns and other weapons. You’ll be able to tweak things like firepower, ammo capacity, reload time, and so forth. The Warden Crossbow, however, has its own set of upgrades, but you’ll still need Weapon Parts for it. It’s seemingly the successor to the Agony Crossbow from the original game, so expect to see new types of bolts for it.

You’ll be able to increase the speed at which the crossbow loads bolts, increase the range, and of course increase damage. Specific types of bolts will also have their own specialized upgrades, so if you prefer one type of bolt over the other you’ll have plenty to work with.

In addition to the reworked skill and weapon customization systems, the crafting system is also getting slightly changed. You’ll be able to scavenge for materials in the world and take them back to workbenches. Here you can craft those materials into more ammo or health supplies. You can also opt to craft without a workbench in case of emergency, but this is much more costly.

The Evil Within 2 will launch October 13, 2017 for the PC, Xbox One, and PlayStation 4.

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Gaming News

DOOM Ditches Season Pass in the Devilishly Numbered 6.66 Update


If you haven’t yet taken a sunny trip to the depths of Hell and took out some demons, now is the greatest time! The 2016 DOOM reboot is getting an ultimate update in the form of the cleverly numbered 6.66 Update. This update focuses on a number of bug fixes and multiplayer changes.

First we’ll talk about perhaps the biggest change of them all – DOOM is officially dropping the Season Pass! Now all you need to play the whole multiplayer experience is just the base game, which is a pretty sweet deal. That’s right – if you only have the original game, this update will automatically unlock all nine DLC multiplayer maps, three new weapons, three more playable demons, new equipment, and armor sets. You’ll also be able to play with bots too!

The multiplayer progression system is the next thing on the list that’s getting revamped. Previously, playing multiplayer matches and leveling up unlocked a random item for you to play with. This unlock method has been scrapped in favor of a more solidified experience, as you can now unlock things through a more typical progression tree. You’ll be able to see exactly what you can unlock and how to do it.

Veteran players of DOOM multiplayer, this next part is important. All players will have their level reset to zero – but JUST your level. You will have the option of either completely resetting your current progression so that you can experience the new system OR you can opt to keep everything you’ve unlocked so far, which includes your guns, gear, and customization stuff. Either decision you choose you’ll be able to show off a nifty badge showing off your veteran status.

The Hack Module system is also getting replaced by an all-new Runes system. Runes are passive abilities that can be equipped in your loadout and function like perks from modern first-person shooters. They aren’t temporary boosts like the Hack Modules, so you can reliably create new loadouts based around these runes.

The single-player campaign remains largely unchanged, but if you haven’t experienced the adrenaline rush that is the new DOOM, we’ve got one more surprise for you. The full game will be available for free play through the weekend on the following days!

  • Xbox One – 12pm ET July 20
  • PlayStation 4 – 12pm ET July 27
  • PC – 1pm ET July 20

Your save data will remain after the free period, so you’ll pick up right where you left off if you purchase the game. Speaking of which: DOOM will be on sale during the free weekend for $14.99 (US) / £11.99 (UK) / $17.99 (AUS)! Don’t delay – demons don’t like to be kept waiting!

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