Hi-Rez’s Paladins has always been in a weird spot, but nevertheless has enjoyed some popularity. Getting deemed the unfortunate “poor man’s Overwatch,” Paladins is a hero shooter from the team that brought us Smite and Tribes: Ascend. In a rather interesting move – although not unexpected considering Hi-Rez’s tendency to follow the most popular idea at the time – a new Playerunknown’s Battlegrounds-inspired mode is being added to the game later this year.
Straight up titled Paladins: Battlegrounds, this new mode will take place on a brand new map that is about one-hundred (!) times larger than the typical Paladins map. 100 players will join the game in which several of them will be split into different squads. Champions must work together – just like in a normal game – by putting their skills and abilities together to come out on top.
Our first thought was exactly how this was going to work. In PUBG, every character is pretty much the same when starting the match. Your combat strength is directly tied to the whatever you can find before you end up in your first firefight, but that’s not the case here in Paladins. Each champion has their own unique abilities and strengths, and some just don’t work well alone. The team formula remedies this, but how well is yet to be determined.
We’re just interested in seeing how this all plays out. Like or not, PUBG’s success has been catching the attention of developers everywhere, so it’s no surprise that Hi-Rez wants in on the action as well. We give them props for blending two seemingly different genres into one mix up. Even if it doesn’t end up being successful, this will still go down in history as a very interesting experiment.
The mode is currently scheduled to drop sometime this year. More details to come.