Noita Puts a Rogue-lite Spin on Physics Simulation Games

Do you remember those old java physics games we used to mess with in our browsers ages ago? You know, games like Dan-Ball’s Powder Game and Elemental Box? Well, imagine if you took the physics engines of those games, took a 2D action game like Terraria or Spleunky, and blended it all together. You’d end up with the pixely goodness that is Noita. Nolla Games, the studio behind Crayon Physics Deluxe, The Swapper, and Environmental Station Alpha have officially revealed their new game as Noita.

Noita is a 2D action rogue-lite where “every single pixel is simulated”. So what does that mean, exactly? You’ll be able to utilize the environment to take out your enemies in creative ways. Use powerful magic to melt platforms to drop enemies to their doom or ignite a combustible gas to give them a fiery end. Watch the trailer for a good demonstration!

Magic will prove to be useful outside of combat, too! There’s a part in the trailer that shows the player character using water magic on a pool of lava. The water and lava immediately forms into rock you can safely cross. It’s an interesting preview at some possibly cool environmental puzzles you’ll need to think out of the box to solve.

According to the official website, the game will feature perma-death true to the rogue-lite genre. Your adventure will be different every time, so you can take what you’ve learned and apply it to your next run. You’ll also be able to create your own magic spells, and as you’ve probably seen from the trailer these spells can become absolutely devastating. The player character is shown using a blackhole type of spell several times, so we’re hoping that the spell creation system lets you make super powerful spells like that.

The game is powered by Nolla Games’ own aptly-named “Falling Everything Engine,” which of course features the pixel simulation as the main attraction. We’re already liking what we see, so stay tuned for more news on Noita.

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