Jul
15
Flagship gone…and a reminder.
It’s now official that Flagship is now down for the count.
I also want to remind people of this little post:
Thing is, the way things are going I?m likely to be the only programmer still working on Hellgate left from the original crew. I?ve heard rumours that other programmers and artists are thinking of leaving.
I was so disturbed to learn that all of these people are leaving that I couldn?t concentrate, and I left work early, claiming illness. I don?t want to leave Flagship. I?m happy here. I like the people, I like the environment, I like the pay, I like the location? There?s so much good about it. I?m not considering leaving. It?s just overwhelming and depressing having all of these people go. Every time a programmer leaves, it?s more work for me. Every time an artist leaves, it?s less content that we can create for Hellgate in the future.
To which the executive branch of Flagship said:
…
Both our studios are currently fully staffed, with our San Francisco studio working on ongoing content for Hellgate: London and our Seattle studio working on our free-to-play MMORPG, Mythos, which should go into open beta within the next couple months. In total, we have over 100 employees working for both studios. As is typical in the industry, after a game is released some people naturally want to work on something else and they leave the company to do so. But in total we have had less than 10% turn-over and have rehired for all needed positions.
All our Directors and Founders are still working at Flagship, and all of them are working on Hellgate: London or Mythos. The team size for Hellgate is as big now as when we shipped. We are putting all of our efforts into these projects and I think it will show in the upcoming Hellgate Abyss Chronicles.
Sincerely,
David Brevik
CVO
Flagship Studios
Wondering how many more times I’ll be seeing an executive from a game company say “everything is fine” when they know full well that they are not. What’s the reminder you ask? Never believe anything an executive says. Ever. Just nod and smile cause they’re not talking to you anyway.
I wish all of the former employees out there good luck in finding another position. Mythos is absolutely brilliant I think. Hellgate? Not so much. I’ll always find it wierd that a “test bed” for a company’s game ideas turned out better than the actual game itself.
D out.
