Offline Games “Finished”

Interesting article over at PC Gamer:

Speaking to Develop, Gibeau said “I volunteer you to speak to EA’s studio heads, they’ll tell you the same thing,” he said. “They’re very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online services – as opposed to fire-and-forget, packaged goods only, single-player, 25-hours-and you’re out. I think that model is finished,” adding that “online is where the innovation, and the action, is at.”

Here…let me fix that a bit:

Speaking to Develop, Gibeau said “I volunteer you to speak to EA’s studio heads, they’ll tell you the same thing,” he said. “They’re very comfortable moving the discussion towards how we make connected gameplay – be it co-operative or multiplayer or online services – as opposed to fire-and-forget, packaged goods only, single-player, 25-hours-and you’re out. I think that model is finished,” adding that “online is where we can bleed our customers the most.”

D out.

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