Feb
22
DRM gone mad!
First, let’s start it off with a comic…that is always fun:
Gamers are getting a little pissed at this, and Ubisoft is is the latest example of this misguided effort to “curb piracy” because somehow they think it’s hitting the bottom line. Assassin’s Creed and now Silent Hunter 5, are gong to be getting a DRM protection scheme that requires you to be online while playing the game at all times….loose connection, and apparently, tough luck. Want to play off-line? Tough balls, cause your games are saved on Ubisoft’s servers…that’s right…on their servers:
Nothing, however, beats this latest. Beginning with Settlers 7 and Assassin’s Creed 2, gamers in single-player mode will be required to maintain a constant Internet connection. If you lose that connection for any length of time or any reason, your game session is terminated. Ubisoft is spinning this as a feature, claiming that by adopting this system, they can offer gamers unlimited installs, cloud-accessible saved games, and the ability to play from any computer. The one point the company didn’t mention when it first announced the structure of this system, is that the game doesn’t save before it throws you out.
Now, as MMO gamers this is not new as this DRM scheme is pretty similar to the client->server relationship that we are use to, but for single player games this is a big deal…. especially for those buying Silent Hunter 5 as this is totally unacceptable.
Of course, this will do nothing to curb piracy. Piracy of games will continue and legitimate users will feel greater need to either pirate as well or just stop buying games. But hey…I guess if we don’t put in DRM, the terrorists win…right?
D out.

