WAR: Is it ready now?

Before I get into this…random thought of the week: Does anyone else think that Peter Pan is now a disturbing story? I think Tink has homicidal issues…..

…annnnyway. Warhammer!

Patch 1.1a went live yesterday and there seems to be quite few fixes that address some major issues that have plagued WAR since it’s release, i.e. people avoiding open war for other activities.

I’ll get this out there right off the bat…I don’t really agree with their first cut of how to solve the oRvR issue. I think it’s a step in the right direction, i.e. they provided the carrot that MMO gamers love to chase. They have not, however; solved the population issue when it comes to RvR. I still think this whole tier approach to oRvR needs to be looked at in regards to how they are going to encourage oRvR across all areas and not just the higher tiers. How are they going to encourage high level players back into tier 1 and tier 2 in order to give that sense of war to new players? Solve that problem and it just might convince me to get back in there again to check WAR out again….finances pending ;)

One huge improvement that was sorely needed was making PQs solo friendly:

Easy Public Quests – PQs are great but sometimes it’s hard to get enough people together to complete them, especially in the lower tiers. So, we are redesigning one PQ per chapter so that it can be completed by 1-3 people.

Before this, if you started a new character, you would not be able to finish a PQ past phase II with two people…as my brother and I later found out. You certainly could not solo your way through a PQ. This usually snubbed you from content because Phase III of these PQs are very enjoyable encounters. Good change that gives players more options to go through content.

WAR looks to be heading in the right direction with these patches, but I still don’t think it’s ready for me to go back to just yet.

D out.

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